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Star Wars Jedi: Fallen Order - Xbox One
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About this item
- Cinematic, immersive combat Jedi: Fallen order delivers the fantasy of becoming a Jedi through its innovative lightsaber combat system striking, parrying, dodging partnered with a suite of powerful force abilities you’ll need to leverage to overcome obstacles that stand in your way
- A new Jedi story begins: As a former Padawan on the run from the Empire, you must complete your training before Imperial Inquisitors discover your plan to revive the Jedi order
- The Galaxy Awaits: Ancient forests, windswept rock faces, and haunted jungles are all unique biomes you’ll explore in Jedi: Fallen order, with the freedom to decide when and where you go next
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Product information
ASIN | B07QQ8W3HG |
---|---|
Release date | November 15, 2019 |
Customer Reviews |
4.7 out of 5 stars |
Best Sellers Rank | #6,348 in Video Games (See Top 100 in Video Games) #95 in Xbox One Games |
Product Dimensions | 0.51 x 6.7 x 5.19 inches; 2.4 ounces |
Type of item | Video Game |
Rated | Teen |
Item model number | 37310 |
Item Weight | 2.4 ounces |
Manufacturer | Electronic Arts |
Date First Available | April 13, 2019 |
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Product Description
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a new 3rd person action-adventure title from Respawn Entertainment. This narratively-driven single player game puts you in the role of a Jedi Padawan who narrowly escaped the purge of Order 66 following the events of Episode 3: Revenge of the Sith. On a quest to rebuild the Jedi Order, you must pick up the pieces of your shattered past to complete your training, develop new powerful Force abilities, and master the art of the iconic lightsaber - all while staying one step ahead of the Empire and its deadly Inquisitors. While mastering your abilities, players will engage in cinematically-charged lightsaber and Force combat designed to deliver the kind of intense Star Wars lightsaber battles as seen in the films. Players will need to approach enemies strategically, sizing up strengths and weaknesses while cleverly utilizing your Jedi training to overcome your opponents and solve the mysteries that lay in your path.
Star Wars fans will recognize iconic locations, weapons, gear, and enemies while also meeting a roster of fresh characters, locations, creatures, droids and adversaries new to Star Wars. As part of this authentic Star Wars story, fans will delve into a galaxy recently seized by the Empire. As a Jedi hero-turned-fugitive, players will need to fight for survival while exploring the mysteries of a long-extinct civilization all in an effort to rebuild the remnants of the Jedi Order as the Empire seeks to erase the Jedi completely.
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Jedi Fallen Order is near perfect on the Xbox One!
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Learn more how customers reviews work on AmazonCustomers say
Customers like the quality, storyline, graphics and value of the video game. They mention that it's a great game, with excellent gameplay and a very dark story. They also like the character development, and exploration. However, some customers dislike the entertainment value and are mixed on the difficulty level.
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Customers like the quality of the game. They say it's a great game over all, with excellent gameplay. They also say it has fun combat, a good story, and a sense of exploration. Customers also say the game is one of the best action RPGs they've played, and an enjoyable experience.
"...years since we've been graced with a truly well thought out, evocative, fun, single-player Star Wars game...." Read more
"The game is surprisingly good and while I had optimism as a fan of Respawns Titanfall series combined with the underrated great single player..." Read more
"...But it's a damn near perfect adventure game. The story is fantastic and engaging right from the start...." Read more
"...the game-play mechanics glitches, The Last Order is still one of the best console games of 2020 - and makes me glad I have a 55 inch 4K TV screen..." Read more
Customers like the storyline. They say the lore and story are excellent, with a nice little twist thrown in for good measure. They also say the characters fit well into the story and all the loose ends get ties up while doing a. They describe the game as perfect, with great storytelling, fantastic combat, and dark souls-like combat. They mention that the combat challenges are outmatched by the puzzle solving and that the Combat system is good.
"...many, many years since we've been graced with a truly well thought out, evocative, fun, single-player Star Wars game...." Read more
"...The story is pretty good so far and the characters like your mentor Cere Junda and new droid BD-1 are well done...." Read more
"...They all fit well into the story and all the loose ends get ties up while doing a great job of keeping it in line with canon Star Wars...." Read more
"...The story draws you in. It feels like a legitimate Star Wars prequel taking place sometime between the "Revenge of the Sith" and "A New Hope"...." Read more
Customers like the graphics in the video game. They say it has awesome, stunning, and cinematic graphics. They also say the game is beautiful and has a metodovania style level design.
"...The graphics are beautiful (although some NPC characters clearly have less detail) and with this being the last big name multiplayer title release..." Read more
"...that all work a different way, travel to a variety of spectacularly beautiful worlds and learn all sorts of techniques and combos with both single..." Read more
"...Still a "Strong Buy" . The video "cinematography" at times is breathtaking and you feel that you're watching a big budget Star Wars movie...." Read more
"...Graphics were usually beautiful, sometimes a little poor...." Read more
Customers find the value of the video game well worth the investment. They also say it's a fun game for a great price, and a good purchase for any Star Wars fan. Customers also love the instant kill reward and wonderful story.
"...I also love the instant kill reward if you time things correctly with an enemy...." Read more
"...Worth the money for the story! But, not a long-lasting game as it is a very linear story and not the hugest open-world aspect I was expecting...." Read more
"...product EA has released in a long, long time, as no multiplayer, pay-to-win, or loot box mechanics exist anywhere in the game...." Read more
"...It's obviously not for everyone, but it's damn sure worth giving a shot." Read more
Customers like the character development in the video game. They say the characters are interesting, poignant, and fully fleshed out. They also mention that the main character, Cal Kestis, is entertaining and fun to play.
"...It's an original idea, with a surprising lead villain, and lots of cameos, homages, and call-outs to fans of all things Star Wars...." Read more
"...And the characters are all interesting, poignant and fully fleshed out...." Read more
"...The characters are kind of bland and the story starts strong then becomes meandery...." Read more
"...And while the side characters are really interesting..." Read more
Customers find the emphasis on exploration and discovery satisfying. They also say the game is challenging with a unique skill tree and faithful to classic Star Wars lore. They say the campaign keeps them busy for nearly a month with s slow trickle of fun new abilities. Customers also appreciate the variety in the stuff they do and the fact that they have a lot of skills to choose from.
"...would have more RPG elements, but there's still a nice, slow trickle of fun new abilities you get over time and you have some choice in what to..." Read more
"...And I love the emphasis on exploration and discovery and solving puzzles (shades of Uncharted here) - as opposed to just mindless unending battles..." Read more
"...Overall a great story, fun combat, a great sense of exploration, interesting characters and set pieces, and an easy to obtain 100%...." Read more
"...It's great just running around viewing everything. You can explore to unlock cosmetic items, so it's not on rails or anything, but it's not..." Read more
Customers are mixed about the difficulty level. Some find the game very challenging, while others say the gameplay is repetitive and boring. The difficulty is changeable depending on your settings. The game involves constant puzzle solving.
"...It is actually hard to put down and I look forward to playing through it again on the highest difficulty." Read more
"...do get some upgrades to your light saber over time, and a relatively simple skills tree that adds some new combat abilities, some of which are a must..." Read more
"...are don't do exactly what you want (it's unforgiving), and the controls are tweaked so you have to be extra on-point, and I like all of that...." Read more
"...Lightsaber combat is annoying too... I feel it's very hard to parry... when I do block, it doesn't register it seems...." Read more
Customers find the entertainment value of the video game software to be dull, boring, and disappointing. They also say the game is redundant and not worth the price of $40.
"...the main protagonist that you play is an uninteresting idiot...." Read more
"...and some cool Force elements, the gameplay is repetitive and boring; little puzzle thing here, little puzzle thing there, predicable combat..." Read more
"...If you like being a bored to death, buy this game. The game is cheap. No way of knowing where you have been, several layers to explore blindfolded...." Read more
"great but kinda boring" Read more
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Anyway, Fallen Order isn't in that style. As a game, it's not easily categorized. I've heard people compare this to Sekiro, but I haven't played that one yet. Basically, you play as a Jedi fleeing THE LAW (the law here meaning Palpatine's Inquisitors). The idea of the game play is simple, but ramps up throughout the whole game and continues to be challenging from beginning to end. There are no guns to use, but you do get some upgrades to your light saber over time, and a relatively simple skills tree that adds some new combat abilities, some of which are a must-have. But don't fret too much about what to pick; as long as you invest time in looking for MOST of (like 75%) of the random collectibles, and you spend some time killing everyone in your way, even when you pass through a previously cleared area that respawned the baddies, you should be able to grab nearly all, if not all, of the options.
The game itself is solidly in the middle between a through-and-through linear story, and offering the player some choices. By that I mean you can decide fairly early on how fast you want to blast through the campaign; you can choose to bounce back and forth between 4 worlds and grab some XP, collectibles, and discover a few other things independently of your primary objective. But doing this really doesn't impact the story, or who shows up and when, or who you fight or don't fight, anything like that. So it's closer to an illusion of choice than anything like Mass Effect levels of variability. Still, it's a nice design decision.
Combat for this game seems to make people love the game as a whole, or hate it. Personally, I loved it. I found it to be solidly in the range of "challenging to the point I was cursing repeatedly at being absolutely squashed for the 12th time, but satisfying in that there were clearly ways to defeat the enemies that didn't rely entirely upon luck". Truly, combat in this game requires patience, intellect (IE, studying your opponent's attack patterns, their style of combat, little things like that), excellent timing, and using the full range of your character's combat abilities. There are four levels of difficulty, each of which clearly advertise what they change, and I played at the 2nd hardest level. It was a challenge, but a fun one. At no point in this game can you just go super-hero and run through a group of bad guys, laying waste to everything, and coming out the other side with barely a scratch. Even groups of lowly, basic Stormtroopers can kill you, because blocking blaster shots is not automatic, and blocking each shot uses up a "stamina" meter (although you can improve various attributes to blocking as part of your character's skill tree). Additionally, ranged weapon enemies frequently fire in staggered order; IE, you can't just wait for them to shoot all at once, block a wave of shots, and then rush in. And as you get further through the story, the range of enemies you'll face, not all of them being Imperial, will get more challenging, each having different types of attack patterns, speed, and vulnerabilities (so once again, forget about just rushing and chaining an endless series of hack-and-slash attacks; not happening). I think the enemy type that I hated most was a surprise cameo by the interrogation droid from Rogue One, which basically just rushes in, does an unblockable power attack, then body slams you, sapping nearly half your health each time, and like 90% of the time I'd always over-extend my own attack and forget about this droid's insane abilities.
Finally, story in this game is pretty good. It's an original idea, with a surprising lead villain, and lots of cameos, homages, and call-outs to fans of all things Star Wars. Two of the planets you visit are unique to this game, but you also see Dathomir and Kashyyyk, and also ... a planet that may or may not be the one used to create Starkiller base in Episode VIII. In any case, no real big surprises or twists, and sometimes things are a little hard to follow given the ability to meander around on various planets at your own leisure before bothering with the primary objective. I found the cast of characters to be wonderfully diverse and not at all like the typical people found in Star Wars stories. The protagonist, Cal Kestis, is refreshingly young but capable, driven, and morally set in his ways. The events that drive the story are a little forced and murky, but getting to play at Star Wars: Tomb Raider Edition is pretty fun. And the ending is a little weird with a completely unnecessary and artificial cameo. But I found the very last scene of the game to be satisfying, and hopefully the beginning of a sequel (don't worry, the game doesn't end on a cliffhanger; the story as presented has a clear beginning, middle and end).
The game is so much fun because it truly has the best light saber feel I have felt in any Star Wars game so far. I do wish there were some more force powers but honestly not too many makes the most sense within the context of the story and they are used well. The combat is great too and feels very satisfying especially when you execute some instant kill animations. A possibly helpful recommendation that helped me is take out the ranged attackers first before focusing on others.
The story is pretty good so far and the characters like your mentor Cere Junda and new droid BD-1 are well done. Without spoiling things there are also some cameos of Star Wars characters we know and references to other legendary Star Wars events. It feels like Respawn did a great job of taking elements of other great video game series and incorporating them into the game with their own spin. There is definitely a Souls feel to the combat with an importance placed on timing and blocking. I also love the instant kill reward if you time things correctly with an enemy. In no way would I say this game is as difficult as a Souls game but it has a challenge that can ramp up considerably (however after each “death” the game does not get even more difficult). The enemies do all regenerate on a level if you decide to heal yourself though. There is of course a skill tree as well to develop Cal over time. There are also clear elements of Metroid Prime when you move around the map and an Uncharted/Tomb Raider style adventure feel as you traverse certain areas. You will also definitely revisit previously unreachable areas on planets but it’s fun to go back to areas in planets with more power/skill and the shortcuts you unlock allow for a different path. The game feels very rewarding when you play through and pretty smooth with limited pop ins.
I hope we see more games in this series and that this is a sign of where EA’s future single players games will go. A quality experience not bogged down with microtransactions. I love this game and recommend it highly for any Star Wars or Adventure game fans or for any people who want a more forgiving Souls experience. It is actually hard to put down and I look forward to playing through it again on the highest difficulty.